Archive for April, 2007

Legendary

Monday, April 30th, 2007
Overgod

Overgod, an abstract shooter using Allegro, is a fast paced top down shooter. It’s fun although pretty tough, and has a nice retro feel but with good modern graphics. It’s one of those games you can pick up and play for 5 or 10 minutes, let off some steam, then be back to whatever it was you were doing without having lost too much time. It’s available for Linux, Windows, and Macs. :-)

Cube Legends (formely known as LOZ:Cube) is a Cube mod, inspired by the Legend of Zela series of games. Since Cube is getting a bit old in the tooth and has been superceeded by Sauerbraten, somebody has stepped up to work on Cube Legends 2007 which will bring this popular Cube mod up-to-date to run on Sauerbraten.

FreeTrain has gained another developer, and progress on fixing up the codebase continues. Even better, there is an additional plugin set which contains something like 200+ plugins for FreeTrain, and in the coming weeks it is being translated as well. There’s stuff like a rollercoaster plugin in there, so it should be really cool. Internationalization is the next task to be tackled, then after that it will be replacing DirectX with SDL so that the game can be ported to Linux and other platforms. :-)

Last one for today, StarShip Troopers: Last Defense development is going well. They posted a gameplay video which looks promising, and expect to have a playable release in the next week or so. However despite the obvious progress being made with the game, there is obviously a fair amount of work to do before it captures the veracity of the battles in the movie, so don’t be too expectant. I hope they offer a Linux version of this Glest conversion but could find no information one way or the other.

Riva Cucina

Monday, April 30th, 2007


Usually I don’t write about restaurant openings because really, what can you say? An opening is just a chance to get a sneak peek and a bite and that’s usually it. But last Friday’s opening of Riva Cucina in Berkeley was a little different, for me anyway.

Chef Massimiliano Boldrini is from Emilia Romagna and there were lots of signs that his new restaurant will be a taste of that region, which is known for luscious cuisine. Starting off on the right foot, they served a sparkling red Lambrusco instead of Prosecco or Asti. If you haven’t tried this lovely and refreshing wine you’re in for a treat. On a warm day like Friday it was just perfect.

The chef was serving up a delicious creamy pasta with prosciutto and asparagus. The pasta was al dente, flavorful and reminded me more of pasta I’ve eaten in Italy than pasta I’ve eaten in the US. The other bites were tasty as well, some citrusy salmon, savory crostini with a sausage topping, a skewered version of salad Caprese and crisp crema fritta, a dessert I have never seen on any menus in the Bay Area. In a word, yum.

The regular menu features inexpensive pastas, panini and a few roasted items. I was pleased to see they will be serving Snake River Farms beef (the same beef I had at the French Laundry) and Kurobata pork. Both are great Japanese style, produced-in-America ingredients but will undoubtedly be cooked with a true Italian sensibility. While it’s too soon for a real review, I have to admit my hopes are high for Riva Cucina.

Strategic Importance

Sunday, April 29th, 2007

FreeSynd 0.2 is out! It’s not yet mentioned on their site but you can get it from the project download page (Windows only, but 0.1 had a Linux version so hopefully it’ll follow soon). I loved the original Syndicate (although the sequel Syndicate Wars was better). What a game that was. I can hardly wait for it to download… downloaded… playing… ok! That was a blast from the past. Only the first mission is playable but it’s clear they have gotten through a lot of the harder work on this project. Future versions should be quite fun to play.

However they are using the art & media from the original – I would have thought that is of questionable legality (the game is classed as abandonware) but I can’t comment properly without knowing the facts and they are not so easy to come by for a game with so little official documentation online.

Speaking of classic DOS games and open source efforts to revive them, UFO2000 no longer needs data files from the original to play it – a new fan-made set of graphics is included with UFO2000 by default. UFO: Enemy Unknown is probably one of the best games for it’s time. Ever.

There’s some more screenshots up on the OpenFootball website (although the rest of the website is somewhat barren). It’s looking very, very cool. I can hardly wait for the first release. :-)

Dark Oberon

One of the lesser-known open source real-time strategy games is Dark Oberon. Ubuntu packages have been made for it so maybe now it’ll get a bit more exposure. Dark Oberon has a fairly unique approach to graphics design – the images have been created from plasticine models giving the game a very distinctive and original look and feel. However I’m not sure that there is an AI included in the latest release as the roadmap states it has been removed, and it’s reinstatement is part of an ongoing reimplementation of most parts of the game.

Speaking of free RTS games, Globulation2 alpha23 was released a week or so ago. The codebase is going to undergo a rewrite before the next release so I imagine alpha23 will be the last release for some time. Rewrites can be deadly for open source projects as a game can be in limbo for the duration of the rewrite and if the rewrite is never completed then the game often stagnates. It’s happened to quite a few games over the years. Still the Globulation2 development has been steady for several years so hopefully it will not meet a similar fate.

Woo, all those games have Linux support. I was beginning to get worried I was mentioning far too many Windows only titles lately. ;-)

Beats Of Rage

Saturday, April 28th, 2007

Funny how I have a quick moan about Beats of Rage yesterday only to find OpenBoR today. In fact I had mentioned OpenBoR before on this site but forgot plus these days they seem to be a little more organised. Saying that, borgeneration.com seems to have a few issues (forum down, mod links 403).

Beats of Rage is an old school arcade beat em up game, and there’s various mods for it such as Double Dragon (what a game that was, eh!?). OpenBoR is an open source effort to provide a free engine compatable with Beats of Rage. I’m hopeful that OpenBoR will run with more success on my Linux laptop than the official BoR game does.

There is even an “enhanced” fork of OpenBoR found on lavalit.com. I use quotes because I can’t vouch for that, it’s just how I found it described on the Beats of Rage article on Wikipedia.

The BoR community seems to be pretty active, and there’s lots of mods. If I had the time I would try out a few. But I don’t.

Just to prove that Wikipedia isn’t all that, it mentions OpenHOR – supposedly a subproject of OpenBOR that allows modders to create horizontal and vertical two dimensional aircraft shooting games… really? I think not.

Interestingly there’s (crazy golf aside) no open source golf sim games. That doesn’t bother me – golf is boring although Neverputt is fun (comes with Neverball). :-)

I wanna post more but I am out of time… I’ll just note that I’m going to add a translation tool to the site (some cool JS hack I found on another site) among other things and that the completion of the games lists is put off for a few more days because I’m too busy with real work (had to do it some time). Ciao for now.

Arugula Shrimp Salad: Recipe

Friday, April 27th, 2007


You may have noticed that there haven’t been very many new recipes around here lately. But it’s not because I haven’t been cooking. I’ve actually been cooking quite a bit. The recipes I’ve been working on have been for a wine retailer so I haven’t shared the results here the way I usually do. Now that one of the recipes is up on the client’s site, I thought I’d go ahead and reprint it here.

It’s a fun challenge pairing recipes with wines. You can plan all you like, but ultimately you just have to taste your dish with the wine and see what develops. Sometimes one element can throw the whole thing off. Other times it just sings. When I learned I would be pairing a dish with a Pinot Gris I decided I would put together a seafood salad. I was very lucky that the dressing only took a couple of tries to get right.

Even though I created this recipe almost two months ago, the ingredients are perfect right now. In fact my organic produce box, delivered from the farm this week, featured two of the main ingredients, avocados and arugula. I also happen to have a couple of Meyer lemons on hand and maybe you do too? If you are looking for an elegant salad, I hope you will enjoy this one as much as I did.

Arugula and Endive Salad with Shrimp and Meyer Lemon Dressing

Serves 4

Meyer lemon vinaigrette:
1 teaspoon kosher salt
1 teaspoon honey
1 clove garlic. pressed through a garlic press
1/3 cup fresh squeezed Meyer lemon juice
zest of one Meyer lemon
1/3 cup extra virgin olive oil

Shrimp:
28 small shrimp (51-60/lb size) about 8 ounces
1/2 teaspoon kosher salt
fresh ground pepper
2 teaspoons olive oil

Salad:
2 1/2 ounces arugula (1/2 of a 5 ounce bag)
2 medium belgian endive, sliced crosswise into strips
1 avocado

Preheat oven to 400 degrees.

Make the vinaigrette by whisking together the salt, honey, garlic, lemon juice, lemon peel and olive oil.

Peel and de-vein shrimp. In a small bowl toss shrimp with salt, a couple grinds of pepper and olive oil. Place shrimp on a baking sheet lined with tin foil. Bake for 4 or 5 minutes or until pink and cooked through.

Toss the salad with about a 1/4 cup of the vinaigrette. Divide salad greens onto four salad plates. Scoop out bits of avocado using a teaspoon and place with shrimp on top of the salad.

Enjoy!

Super Heroic Efforts

Friday, April 27th, 2007

If you want to help the next SuperTuxKart release then be sure to check out 0.3 alpha which has been uploaded. Expect bugs but once ironed out this should be a cool game again. :-)

The lead developer of Heroes of Allacrost kindly let me know that a new version is due in the next two weeks.

Colonies

The “other” Colonization-inspired effort, now called Colonies, saw version 0.0.3 out yesterday. I’m not sure how indicative of the gameplay state that version number is e.g. I wouldn’t say that OpenCity 0.0.4 reflected the state of development, I would say it was more like 20-30% complete but what would I know! Anyway I don’t have time to check it out properly but I eventually found the screenshots (not in the most obvious place).

Any really dedicated Free Gamer readers may note I said that they claimed to be an open source sequel to the 1994 original, but they are explicit that this is not the case (don’t know whether I was being sensationalistic or ignorant or they have changed tact – was too long ago). However they claim it’s open source but I could find no source code locations

What’s this? 3D Wesnoth? As an RTS? Screenshot posted by the lead Wesnoth developer… maybe he’s working on something eh? We’d be so lucky. :-)

FreeOrion

There’s now a roadmap for FreeOrion 0.4. I’m looking forward to the next few versions of this open source game, which is inspired by the Masters of Orion series. MOO II is one of those games that sapped up [too] many hours of my younger years. FreeOrion is very thoroughly designed and the graphics are very, very slick. When it’s done, it’ll be one of those FLOSS games that will be, um, simply awesome. The research UI is especially nice. Still, a few years to go before version 1.0 though.

I wish Beats of Rage (download) was open source. It doesn’t run on my Linux laptop. Does it run for anyone else? It looks like fun… so no fun for me! :-(

I would post more but I gotta save at least a few things for another day. ;-)

Vega Strike Release Due In Summer

Thursday, April 26th, 2007

At last, a Vega Strike update is coming in the summer. It’s been long overdue. :-)

The next Ultimate Stunts release is imminent. It won’t bring much in the way of features but should keep things moving forward. I like this game, it’s a little different to the other racing games out there – a little more freeform and funky. (It makes sense to me.) A few more graphics, levels, and cars and it really would be a cool game, but there’s only so much that 1 guy can do unless others chip in. ;-)

Pingus needs an SDL guru… well, not a guru, but somebody prepared to take the SDL port which “sort of” works and make it “really” work. I might run a little campaign now that the translated version of FreeTrain is coming together.

Speaking of FreeTrain, a Windows binary is due in the next couple of weeks. The end goal is to replace any Windows-specific code and make it cross platform but that is going to have to wait. The game lacks proper save game support (saves are done using serialization – meaning they are very fragile when it comes to new versions of the game) so that also needs working on. Still the future is starting to look rosey after nearly a year’s campaign on Free Gamer to get it translated and, eventually, ported. :-)

Nexuiz

Ashes: TWC

Y’know, I haven’t given Nexuiz enough of a mention on this site. This deathmatch FPS game looks beautiful. Everywhere I look I read glowing reports on how much fun it is, how well balanced the gameplay is, how good the graphics are and how well it performs even on modest hardware. Nexuiz uses the Darkplaces engine which is a highly modified Quake 1 engine. I think it is kinda cool how Darkplaces is in some ways more advanced than the Quake 3 engine – using ioq3 as a reference.

If you lurve your FPS games then you should be downloading it already.

How am I doing? Hmm… one more…

Ashes: Two Worlds Collide is inspired by Ultima VII amongst others. I’m fairly sure it’s only going to be freeware, but free advanced RPGs are a pretty rare thing so this is an exciting looking project. Some gameplay movies are due in the next couple of weeks showing off the latest progress.

Ashes tries to be a complete rpg experience

An exciting prospect. I’m not sure I’m a fan of the cartoony graphics [which are a homage to Ultimate VII] but otherwise it does look pretty cool for a free game. Now if only it was open source… :-)

No music tips currently. I’ve made too many and forgotten what I already posted so it’s put off until I instate a music tips list mainly for my own reference.